ISMAEL FUENTES
2016 - 2026
This series represents my most personal work, in which I unite new technologies and pictorial tradition. My goal is to explore new ways of approaching portraiture and painting.
2008 - 2025
In my artistic practice, the nude has been a constant and a driver of experimentation. More than a simple representation, each work becomes a laboratory where painting goes beyond the skin, exploring new forms of expression. Here, I present a selection of the works I have created, a series of trials and discoveries over the years.
2006 - 2025
Portraiture has been a pillar in the history of art, from the Roman effigies that glorified power to the introspective works of the Renaissance that explored individual psychology. Throughout the centuries, artists have used portraits not only to capture appearance but also to reflect on identity, social status, and the human condition.
In my career, portraiture has remained a central theme. Far from simple representation, my works seek to continue this rich tradition. Through them, I explore new ways of understanding and reinterpreting the human figure in a contemporary context.
2015 - 2021
My series "Acid" is a satire that intervenes with art classics and pop culture references, ironically exploring the reinterpretation of what is familiar. It's a visual and playful "hack" in which I remove important parts to create a new narrative.
2007 - 2016
This section presents my works painted from life. They are a reflection of the corners and landscapes of my closest surroundings, paintings that I enjoy creating and that will always be part of my artistic practice.
2008 - 2023
This gallery presents a selection of my most intimate works, created primarily on paper. Here you can find my initial ideas, drawings, sketches, and preliminary studies, all of which reflect the essence of my creative process.
2015 - 2017
I have always combined my passion for painting with a deep fascination for new technologies and the world of 3D. This section is a testament to that duality and presents a selection of works as a Character Artist and experimental pieces I have created using Blender, Maya, ZBrush, Substance Painter, among others.